“When creating frameworks for designs to emerge, I find it helpful to use similar project development methodologies to UX design thinking. First and foremost, an identity or persona is therefore a symbolic aspect of the ecosystem it emerges from. Ideally, environments and identities are synonymous, both fluid dynamic expressions of a confluent ecosystem.
The 'Carmen Ecosystem' emerged from two research sources. French composer Georges Bizet's ‘Carmen’ and the 90s computer game 'Where in the World is Carmen Sandiego'. In both of these examples, the feminine is depicted as constantly in flux, uncontrollable, elusive, passionate, dangerous and mysterious. Below are a few examples digital media designs from the Carmen Project.”
Iterative elements Carmen digital media assets were developed into a virtual reality gallery experience.
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Agile:
Interdisciplinary
Agile:
“Essentially, modulating and adapting the modality of design assets, whilst staying true to principles and elements through various mediums is at the heart of design thinking in agile practice.”
Below we see an example of modulated iterations of original Carmen digital media assets resulting in a series of mask prototypes.
Mask designs emerge from reconstructing video footage stills: